Elemental Isles 2 Dev-Log 1.0


Story and Setting of Elemental Isles

After narrowly escaping a crash landing, the player finds themselves stranded on a mysterious planet composed of floating elemental islands. Each island is governed by one of the four elements: Fire, Water, Earth, and Air. The player must traverse these islands to find scattered pieces of a broken antenna, which is their only hope for rescue. Along the way, they will uncover ancient ruins, battle elemental guardians, and harness the power of the elements to solve puzzles and survive the hostile environment.


Mechanic Description

In Elemental Isles 2, each player embodies the power of one of the four elements, with each element offering a unique ability:

    Air: The player can perform a boosted jump, allowing them to reach higher platforms and avoid obstacles.

    Earth: The player can shoot mud to slow down enemies or create bridges, providing a way to cross gaps or obstacles.

    Fire: The player can burn brambles, clearing blocked paths or opening up new areas.

    Water: The player can blast boulders and enemies with water, moving them to clear the way.

These abilities are key to solving environmental puzzles, navigating the islands, and interacting with the world. Players must strategically use their elemental powers to overcome the planet’s challenges and progress toward finding all the antenna pieces.


We'll be presenting our final game at the Florida Polytechnic University Spring Game Expo on April 19th in the BARC! 

Come out and play our game, and vote for us!

Get Elemental Isles 2

Leave a comment

Log in with itch.io to leave a comment.